A GREAT alternative to Lv80 Arenas for those of you who like to PvP is to level up a new toon or build yourself a twink character. I'm not going to get into the whole Twink vs Real character debate here. I use Relic Weapons, Relic Armor, and Relic Trinkets. I even send my lowbie characters enchants and crafted items. If you have 6 craftsmen on the same server, why not??
Even if you do nothing... it's still instant action and a fun time to have.
Bottom Feeders - Every pond needs its carp. The fish that barely qualify to get into the Battleground and always manage to get onto your team. Can you have a level 10 contribute to your 10-19 team?? Of course. Probably not as a frontline troop or a flag guardian, but they can help out. Having a 200hp mage carry the flag is just insanity. The level 19 Hunters can one shot them... from 40 yards. God forbid what a Paladin can do after a stun in tight quarters. The level 19 bracket has alot of super-powered demigods that are very very hard to stop. Bottom feeders need honor and drag down your side's level total. Encourage them, but be grateful when they get tired of getting creamed.
Super-twinks - These guys tend to have a big ego and a ton of health. They have enchanted weapons and a large cache of potions/bandages to get them out of a bind. Most even have the PvP trinket to free them from CC's. They're hard to kill and a couple of them are a huge pain to neutralize. Thankfully, they're not too common.
Healers / CC's and the Glue - Normally you'd think of glue as a mundane thing. You'd be right. But in a battleground, glue is what separates the Alliance teams with 10 individual stars and a solid 10 man Horde team. With 2 tanks, 2 healers, a couple of CC, 2 Ranged, and 2 stealth, everyone has a clear job. Rogues NEED to kick / stun heals and caster DPS. Shamen are Deadly... ( cause I play one ) when they know how to heal, nuke, and Windshock to interrupt spells. Knowing that your class can help others makes the team work better. GLUE is what wins matches. Individual stars may be able to waltz in and seize a flag. It's the team that gets him/her back to our base in one piece.
Thankfully, the only battleground to master is WSG. If you play horde, enjoy the ride. You'll win most of the matches if you have any healers at all. Most Hordies are pretty solid.
Showing posts with label Horde. Show all posts
Showing posts with label Horde. Show all posts
Wednesday, April 7, 2010
Thursday, February 7, 2008
More BGs
Racked up 2000 kills on my lock.
Not a lot by most veteran player standards, but certainly a good number of combat experience considering it's only been 2 weeks.
WSG is certainly 75% Horde favored in the 20-29 bracket.
Arathi Basin 20-29 Horde side.... meh. I'd say more towards 70% for engagements where I don't personally log in and see the Alliance ahead at 1860 to 1100 Horde. When the Alliance are camping graves at the Horde start-point as you log in... you know you're in trouble. On the ones I get to start and help steer, we win a good deal. I've led a couple teams. Moved players and even got to direct offense teams. That was GREAT fun. We ended with a solid 4 cap.
Don't win em all, but the Horde has their act together in the sub 70s BGs.
Heck. The Horde has continued to dominate the PvP side of Warcraft. People play horde because they like the game and care more about objectives than asthetics. The woman that chooses an ugly orc versus a perfect femal Human is more about stats than Appearance. roleplay
Not a lot by most veteran player standards, but certainly a good number of combat experience considering it's only been 2 weeks.
WSG is certainly 75% Horde favored in the 20-29 bracket.
Arathi Basin 20-29 Horde side.... meh. I'd say more towards 70% for engagements where I don't personally log in and see the Alliance ahead at 1860 to 1100 Horde. When the Alliance are camping graves at the Horde start-point as you log in... you know you're in trouble. On the ones I get to start and help steer, we win a good deal. I've led a couple teams. Moved players and even got to direct offense teams. That was GREAT fun. We ended with a solid 4 cap.
Don't win em all, but the Horde has their act together in the sub 70s BGs.
Heck. The Horde has continued to dominate the PvP side of Warcraft. People play horde because they like the game and care more about objectives than asthetics. The woman that chooses an ugly orc versus a perfect femal Human is more about stats than Appearance. roleplay
Wednesday, January 30, 2008
Warlock Levelling 20-30
RIDICULOUSLY EASY!!
From the Ghostlands, I was shuttled over to Ogrimarr / Thunder bluff via the Barrens. Green quests. Easy quest chains for faction. Stonetalon was less than challenging. I hit Ashenvale and did the quests there. Then I returned for some stonetalon quests. The only REAL problem was the protect Fizzle quest in the Venture Company mines. That goblin took forever to mine the "special ore" and there were three waves of 3-4 kobolds to fend off. Fear wasn't a good option as the caves tend to wind around and aggro scores of other kobolds. Dot + Drain Tank + Dot everything else. The pet of choice was the voidwalker with the self-heal and the AOE Torment. Both did nicely to hold the Kobold invaders' attention until I could dot/LifeDrain them down.
Harpies got to be difficult because you were facing 1-4 level 26-28 creatures at once. Some that could hurricane you. Others that were straight melee. The elementals were actually easier. After a few visits to the Thunder Bluff AH, I was decked out nicely. At 27, I started the WSG grind for my Spell Penetration trinket and the blue lv 28 WSG ring.
By 28, I stopped XPing and switched to the PvP grind.
From the Ghostlands, I was shuttled over to Ogrimarr / Thunder bluff via the Barrens. Green quests. Easy quest chains for faction. Stonetalon was less than challenging. I hit Ashenvale and did the quests there. Then I returned for some stonetalon quests. The only REAL problem was the protect Fizzle quest in the Venture Company mines. That goblin took forever to mine the "special ore" and there were three waves of 3-4 kobolds to fend off. Fear wasn't a good option as the caves tend to wind around and aggro scores of other kobolds. Dot + Drain Tank + Dot everything else. The pet of choice was the voidwalker with the self-heal and the AOE Torment. Both did nicely to hold the Kobold invaders' attention until I could dot/LifeDrain them down.
Harpies got to be difficult because you were facing 1-4 level 26-28 creatures at once. Some that could hurricane you. Others that were straight melee. The elementals were actually easier. After a few visits to the Thunder Bluff AH, I was decked out nicely. At 27, I started the WSG grind for my Spell Penetration trinket and the blue lv 28 WSG ring.
By 28, I stopped XPing and switched to the PvP grind.
Tuesday, January 15, 2008
Level 1-5 Blood Elf
Don't BLINK. It's over that fast.
Why write about it? Because I can.
By the time you're done reading about this guide...
You could have levelled from 1-5 as a new Blood Elf.
If you're new to WoW...
If you're just learning the interface and controls...
If you're a kid and still learning to read....
You'll take 10 minutes to grind thru the newbie area.
1) Almost nothing will aggro you until you attack it.
2) Don't bother twinking any gear, you'll find everything you need from drops/quests.
3) If you're mailing yourself anything, make it bags. Lots of cheap 6 slot bags.
4) Blood elves tap mana. Blood elves can AOE Silence in a small point-blank sphere.
Those powers are huge if you get into using them.
5) Those quests are ridiculously easy if you're a veteran WoW gamer.
Done reading?
DING. You're level 5. Go find Silvermoon City and your first class/profession trainers.
Why write about it? Because I can.
By the time you're done reading about this guide...
You could have levelled from 1-5 as a new Blood Elf.
If you're new to WoW...
If you're just learning the interface and controls...
If you're a kid and still learning to read....
You'll take 10 minutes to grind thru the newbie area.
1) Almost nothing will aggro you until you attack it.
2) Don't bother twinking any gear, you'll find everything you need from drops/quests.
3) If you're mailing yourself anything, make it bags. Lots of cheap 6 slot bags.
4) Blood elves tap mana. Blood elves can AOE Silence in a small point-blank sphere.
Those powers are huge if you get into using them.
5) Those quests are ridiculously easy if you're a veteran WoW gamer.
Done reading?
DING. You're level 5. Go find Silvermoon City and your first class/profession trainers.
The Other Side
What do you do when your wife decides to roll up a Horde toon on another server?
1) Get a new wife?
2) Play on your old server and accumulate more gold/alts to 70/grind rep?
3) Join her on the Dark Side...
Why horde?
1) Don't play them much at all these days.
2) A new server would be a pleasant change
3) I'm filthy rich and it's good to be poor on a new server for a change.
4) I've never levelled a Blood Elf.
5) The PvP is better.
6) It's better to play WITH the wife than anywhere else.
Horde PVP
Honestly folks. I'm tired of always losing WSG.
With a good squad and some communication you can win AB.
You can win AV and probably EoTs. In the arena, its a dead tie.
WSG is a lost cause if you're alliance. No idea why the horde wins them all.
They just do. Case closed. Their premade 10 mans are just awesome.
1) Get a new wife?
2) Play on your old server and accumulate more gold/alts to 70/grind rep?
3) Join her on the Dark Side...
Why horde?
1) Don't play them much at all these days.
2) A new server would be a pleasant change
3) I'm filthy rich and it's good to be poor on a new server for a change.
4) I've never levelled a Blood Elf.
5) The PvP is better.
6) It's better to play WITH the wife than anywhere else.
Horde PVP
Honestly folks. I'm tired of always losing WSG.
With a good squad and some communication you can win AB.
You can win AV and probably EoTs. In the arena, its a dead tie.
WSG is a lost cause if you're alliance. No idea why the horde wins them all.
They just do. Case closed. Their premade 10 mans are just awesome.
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