Wednesday, April 7, 2010

Low level PvP

A GREAT alternative to Lv80 Arenas for those of you who like to PvP is to level up a new toon or build yourself a twink character. I'm not going to get into the whole Twink vs Real character debate here. I use Relic Weapons, Relic Armor, and Relic Trinkets. I even send my lowbie characters enchants and crafted items. If you have 6 craftsmen on the same server, why not??

Even if you do nothing... it's still instant action and a fun time to have.

Bottom Feeders - Every pond needs its carp. The fish that barely qualify to get into the Battleground and always manage to get onto your team. Can you have a level 10 contribute to your 10-19 team?? Of course. Probably not as a frontline troop or a flag guardian, but they can help out. Having a 200hp mage carry the flag is just insanity. The level 19 Hunters can one shot them... from 40 yards. God forbid what a Paladin can do after a stun in tight quarters. The level 19 bracket has alot of super-powered demigods that are very very hard to stop. Bottom feeders need honor and drag down your side's level total. Encourage them, but be grateful when they get tired of getting creamed.

Super-twinks - These guys tend to have a big ego and a ton of health. They have enchanted weapons and a large cache of potions/bandages to get them out of a bind. Most even have the PvP trinket to free them from CC's. They're hard to kill and a couple of them are a huge pain to neutralize. Thankfully, they're not too common.

Healers / CC's and the Glue - Normally you'd think of glue as a mundane thing. You'd be right. But in a battleground, glue is what separates the Alliance teams with 10 individual stars and a solid 10 man Horde team. With 2 tanks, 2 healers, a couple of CC, 2 Ranged, and 2 stealth, everyone has a clear job. Rogues NEED to kick / stun heals and caster DPS. Shamen are Deadly... ( cause I play one ) when they know how to heal, nuke, and Windshock to interrupt spells. Knowing that your class can help others makes the team work better. GLUE is what wins matches. Individual stars may be able to waltz in and seize a flag. It's the team that gets him/her back to our base in one piece.

Thankfully, the only battleground to master is WSG. If you play horde, enjoy the ride. You'll win most of the matches if you have any healers at all. Most Hordies are pretty solid.

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